Scorcher boom beach landing craft7/6/2023 Zookas work well with the Scorcher, as it moves quickly and can take the heat to keep the Zookas alive.This, however, would not work well unless they comprise the majority of your army, as once the building is gone the Scorcher will begin wandering around again. ![]() If you want the Scorchers to attack one particular building without them switching madly, the best thing to do would be to use a Flare to direct the Scorchers manually.This can also be desirable in some situations, such as redirecting attacks from defenses like Lazor Beams so they do not unintentionally hit the frail DPS units behind it. Since the Scorcher changes target every few seconds, it will move farther into the base than Heavies would, causing it to absorb massive amounts of unnecessary damage and potentially disrupting your other units.However, unlike Heavies, Scorchers still have significant DPS in numbers, and since they are faster, it is possible for all-Scorcher armies to devastate bases, given the energy cost required to deploy them could be managed.Like the Heavy, Scorcher boasts high health but terrible DPS for the space it takes, so it is best used as a distraction to protect your other troops.There are two viewports at the front and a large plow. It has worn, red armor with bolts and a blue fuel tank on the back.The turret is trapezoidal, and the barrel has a sheath that holds another, smaller barrel that feeds the pilot light, a canister in front of the muzzle with a blue flame. The Scorcher is a Tank-like vehicle that has a flamethrower instead of a cannon.Each Scorcher costs 8 Gunboat Energy to deploy.This value is not subject to magma statues. When destroyed, the Scorcher explodes, which deals damage to nearby Buildings and Troops. ![]() This behavior is also overriden by Flares.The Scorcher can return to Buildings that it has targeted before.Like Flamethrowers, Scorchers can temporarily ignite their target for five seconds. ![]()
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